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This one is hard. On one hand, the controls feel very good and the ice jumping is kinda addicting. On the other hand, the enemies didn’t feel particularly threatening, there was no end to the level (that I could sus out), and… well, a lot of the graphics (sprites and platforms) were constantly glitching horribly. They only ever seems to work while the summoned ice walls were on screen. Once they were gone, the platforms and character graphics would just glitch out!

I did get a vibe of Hollow Knight from this game, it was just a shame a didn’t get to experience a clean game. Not sure if the graphic issues were just me, however.

If you’re interested, here’s a recent stream I had of the game.

Strange, I think you're the first person to report that kind of glitching. If it's not too much trouble, would you be willing to share some of your specs and browser used to see if we can try to pinpoint on our end where the issue comes from? The only thing that really happens when the ice comes out is that a mask/shader comes on screen to modify the length of the pillar. 

Thanks for trying out the game though, it's a bummer that you couldn't get the actual working graphics of the game :-(