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I realy love this game. The guy is living the dream. Having a somewhat big goal in live, lots of girls he cares about (and provides for) and that care about him. Not just some shallow fuck relationships. Some rivals so it dosnt get boring... i think most guys wish for exactly that. Thanks a lot mate! Its just awesome. Even the choice of musik is fitting. A rarety for a ren'py game.

That being said, i have 2 minor points i want to adress. Hope thats okay.

First is the matter of choice. I can very well understand the concept of such a novel not having much choice. it usualy makes for a way smother story progression and less plotholes. And the first Rachel choice was pure Gold!! But a little something here and there would be awesome. Lets say the girls buy clothes and the MC/player can give his opinion on whats better. Or  why the given choice was better. The first option would kinda call for a extra render but the second one could be done with one or two lines later on. Either way, the player has some illusion of agency. Not necessarily on the story itself, that would be much more writing, but on the MC´s look on the world he exists in. 

Second would be the eyes in some scenes. Dont get me wrong, I love the character design and the eyes usualy look stunning. This game has some of the most beautiful chars ever. But from time to time, there is a picture were they look kinda off. As if the edge of the pupil looks washed out or something like that. Hard to explain. Its always the pictures were the eyes dont reflect. I put a picture with two screenshots in the post. Maybe its possible to "sharpen" the irises a little or put some "shine" or reflections in without to much effort? Hope that are the right terms. I tryed playing a little with paint to make the Iris circles a little more defined and to put some reflection dots in, but my skills are nonexistent. Sorry. 

But maybe its intentional, than forget everything i wrote ^^

Oh, and i have a little question. I noticed that you decided to give the MC a face in the latest update. Can i ask why that is? I had the feeling you, like most good game creators, try to avoid that. Always showing him from behind or with something in the way. But now its different and im curious ^^'

Sorry for the wall of text and the bad english. And thanks again for one of the best Adult novels on this platform!

Hey, thanks for the detailed comment; I always love to hear that people are really enjoying the story!

For your first question - You're spot on about why I avoided giving significant choices; I feel like avoiding them allows me to craft a much tighter story. As for including small flavour choices; I certainly could, it would be a little more work, but nothing prohibitive. The main reason I don't is because I feel like a lot of players actually don't like too many choices; they feel that they introduce an element of uncertainty about choosing wrong and missing content, when really they just want to read a good story. I honestly don't know if the way I'm doing it is better or worse, but at this point I think I'll stick to what's been working. Whenever Cosy Cafe finally finishes, I might consider changing things like that for my next project.

So the second question about the eyes - I notice the same problem occasionally while I'm rendering, and try to avoid it when I do; but it's subtle enough that I sometimes miss it. The problem is actually caused by the scene lighting and the way it interacts with the eyes from different angles, so unfortunately it's not as easy as just fixing the models.

As for the final question - I do try to hide the MC's face where possible, and I'm never going to show full frontal shots of it, but I do put some profile shots in when it's necessary to make a render work. I think the first one was actually on day 18 when the MC is sitting in the corridor outside of Sarah's room, though perhaps the one in the latest update was a little more revealing. I don't plan on going really beyond the side shots you've already seen though.

And your English was perfect! Thanks again for the comment.

Wow, you are fast!!

Already planing the next game?  Applying for the position of “Personal Hero" here? I think my kitchen could work with one XD

"Flavour choices" is the perfect word for what i had in mind but couldnt articulate. 

I understand what you mean with uncertainty. I find myself more often than not rolling back in games with lots of choices. When i care about the characters that is. And the full sandbox audience is certainly a different one than the one for (mostly) pure Novels.

Kinda related to the eyes part, i have another question now. Only if its not to long to answer. Dont wanna steal your time. I honestly thought that you draw the screnes yourself with a little software assitance for skin texture and stuff because it would take weeks for a single szene otherwise. How much real drawing is it realy?

Thanks for the flattery XD

Thanks a lot for the fast and detailed answer! Oh, and merry christmas to you and your loved ones!!

Actually there's no drawing involved at all. All of the images are created in 3D rendering software, and then touched up and enhanced in digital image editing software.

Merry Christmas to you too!

What rendering software do you use. Is that Honey Select?