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I'm not really sure i understood the controls. If it's just left and right the control just isn't there to be able to move.. i feel like im missing something because i couldn't even get over the 2nd pillar. The concept is fun i like the kind of ragdoll hard to control game type it's just a bit too random. What i would suggest and maybe this is already implemented is having the ability to lock the hooks in place so it lets you have a bit more control when still being kind of wacky and all over the place.

(+1)

If we had more time to work on the game we should have implemented a tutorial explaining the controls. The 'w' key and 'up-arrow' keys lock the left and right hooks, allowing for easier movement.

Per their faq on discord

"May I update my submission during the rating period/after the jam has ended?

Yes, you may. You will not be disqualified from the competition if the changes consist of:

-Fixing bugs and errors

-Adding tutorials or any explanations on the game's mechanics

You may only add more content, levels and/or other features not previously mentioned **after** the jam is over."