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I just checked, and I forgot to add the functionality with the new models!

Thank you for letting me know. There's no issues on your side, it was my mistake. I'll get it fixed and push out an update when I can. Unfortunately, Itch has been a pain and keeps "quarantining" my page. I'm afraid to publish a build until I hear back from them, in fear of postponing their response further. This is the second time it's happened, and they're not communicating why it's happening.

If you do really want to try inflation before I get an update out, the previous build does have functional inflation, if you want to compromise with the old models.

(+1)

Yeah, something's up with a lot of indie files in general the last month in particular, loads of false-positive virus scans mostly. I think Microsoft Defender's database must've had a stroke or something, and lots of indie games have been getting marked as viruses by a bunch of sources because of it.

Dunno if that's related, but still, crazy stuff.

It could be related. I know that another game I'm working on flags as critical malware on Windows PCs, and the best part is, it has "!ml" at the end of it, which means it was detected by machine learning. So, despite the game having nothing harmful in it, machine learning must be used in places it shouldn't be used, unfortunately.

I just wish I could figure out what part of the game is trigger it, so I can remove it. I'm not sure if it's the same deal with Wilden, but it's likely.