Nice submission.
I would recommend putting the how to play sign beside the player as the first time I played, I was not paying attention as I loaded in and missed the explanation. I didn't realise you could walk around for a while to see the sign.
When I figured out how to play, it was quite fun. The mechanics felt really nice and polished. I thought you threw by releasing the trigger which worked for me despite not realising the actual reason so I didn't have a problem there.
My only complaint with the actual gameplay would be a lack of agency. On some turns, I felt I couldn't make much of an impact.
Overall, I really enjoyed the game and I liked the inclusion of the voice and the presents when you win.
Also, I noticed the game was made in Godot, would you recommend the engine for VR and also just in general?