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(1 edit)

Problem: There are staffs that are pretty useless and are an instant drop from my inventory. (or i am an idiot and dont know why these are in the game ): Healing, teleportation, invisibility, protection, adrenaline. (why would you boost your enemies?) 

Solution:

Rare merchant: you can trade 3 staffs for a different staff of your choice.
Rare Mirror: There could be rare mirror on the wall. Shooting a heling staff on the mirror would heal the player.
Rare enemy :the big white knight that has glass shield, this could reflect magic (good or bad back to the player)

Rare  god statue that reflect magic back to you.

Those staff exists because most players test the staff by shooting a monsters, creating some fun "ooops" moments. I don't want to implement merchans/gold. But I like a lot the mirror mechanic. I will try to add that on next version

Sounds awesome. I think you are doing a great job with this game .