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I see what you mean... what if the first examine command reveals in its description a second potential item to examine.... for instance 
EXAMINE TABLE
THERE LOT'S OF BROKEN POTTERY HERE
EXAMINE POTTERY
YOU FOUND SOME MOLDY CHEESE!
The pottery doesn't become a found object but it is reveal as a secondary item for the player to examine? Would that be ok/better?

Yes, this approach is better. Make sure you create the pottery as a listed object too (scenery). You can also play the : success; command to give an audio clue that the player made some progress.