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(+1)

Hello Rakudajin,

thanks for kind words! I always enjoy seeing constructive critics.

I was the artist for Mecha Brawls, how ever this jam the art credits go to Glockenberg. I helped with game design, development, some vfx and some animating. The big part of development goes to Pete while the character was modelled by Nickelodeon.

I agree making 3D games is not so easy and you often get lost focusing on many technical aspects rather than game aspects. For me jams fulfill the purpose of fun and learning which I did this jam and constructive critics definitely help learning and improving so thanks for that! :)

Sorry for the wrong assumptions, didn't mean to do unfair judgement of who did what. It's just when I opened the game - I immediately thought "oh, this must be those guys from Mecha Brawl," so I checked the team and you were the one on both teams :)

But probably it's just because both this and previous jam - the game you participate in is the only game with high-quality hilgh-level 3d stuff :) It's very outstanding!

And yep, totally agree that jams are for fun and learning, so sorry again if I were too critical :)