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A jam submission

IceFire TempleView game page

Entry to the Godot Wild Jam 76
Rated by 6 people so far
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IceFire Temple's itch.io page

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Godot Version
Godot 4.3

Wildcards Used
N/A

Game Description
Play an adventuring wizard facing the sealed gate of IceFire Temple. A demonstration of balance of Ice and Fire magic is required to enter its sanctum.

How does your game tie into the theme?
The setting is about an Ice temple and balance between Ice and Fire magic

Source(s)
N/A

Discord Username(s)
glockenberg

Participation Level (GWJ Only)
4

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Comments

Submitted

Impressive game, I would've liked to see it be a bit more bright or at least more easy to identify which towers were not perfectly balanced. Love the graphics and the sounds though! Makes it feel very oldschool but the addition of PBR materials to it just made it feel more real. The HTML version didn't work well for me however but the Windows one worked just fine. Congrats on your game!

Submitted(+1)

Nice atmosphere visually and aurally, graphics and lighting looks real nice. I really enjoyed the game, and the main mechanic is definitely fascinating, there are lots of ways to expand on it outside the jam. The static camera is a little too... static :). It's good to see all the pillars but I think that a little bit of a swing while moving the character could be a nice touch. I liked the funny tone of the tutorial. :)

I had no problems with the HTML5 version (on Firefox).

Developer

lovely comments! Thanks for playing. Get what you mean about the camera. It was originally moving with player but was a bit too much, a little swing would definitely improve things

Submitted(+1)

i tried the browser version and it worked good for me, i liked the sound and it makes me get focus, i just tried the chill version but i think you could add some more thigs to do or separate more the pillars with some easy obstacles 

Developer

hey thanks for playing and leaving a review! I do agree the gameplay could be more varied - but we just wanted a quick 2min play through and the different difficulty levels give some replay ability. 

Submitted

unplayable html, froze after second room. Great lighting and sound from what I saw initially. I wish I could have played more.

Developer

sad to hear. Well the game is mainly made in 3d with pbr which requires more performance and I would prefer you to try out the local versions if you want. They should work fine.

Since the html is working in our tests, I wanted to ask you what browser and what OS system you are using?