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Awww Egg, thanks so much for your kind words!! I told yall I'd make a happy ending haha. It's, ya know, kinda happy! A main character of mine lives to tell the tale! 

This one was mostly an excuse to practice walking animations and finally using plugins haha. It's prob my shortest simplest game (okay I guess the joke one is shorter but). And I also tried really hard to stick to a fairly limited palette. The flowers were kind of a last minute addition cuz I was so worried people wouldn't be able to find the "doorways" in the deep woods area. (Fun fact : they're kind of an easter egg I secretly put in *most* of my games, they're the flowers from my very first jam game, Sweet Dreams that represented the two moms in that one). But you're not alone in thinking that they should be clicked on/collected. I think if I just make a single time common event that tells the reader "oh this is how I'll find my way" that should clear up the confusion. And the text during the chase sequence! haha 😂 it's always those small things you forget to even consider while playtesting. Good point, I should disable that stick text while the monster is chasing lol.

Ahh thank you again for your time, kindness and words!!!! I appreciate you sm <3