Its a simple game.. Don't have much to say about other then: There is no proper tutorial ,there is no ground floor texture , the enemies behave weirdly ,the character and the fire and the monster looks like they were made by different artists :( The controls are a bit weird ,I like the camera switching with the mouse cursor ,there is no actual risk and reward system ,Other then that ,and its being ur first jam ,Its good :D
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I appreciate the feedback qwq We joined the jam to learn and improve our skills and id say we achieved that goal :D A tutorial, ground texture, enemy variety with modular AI and a reward system were all planned but not included in the current build as we ran out of time. The fire was originally meant to be a placeholder and was in fact not made by the same artist as the rest of the sprites. The controls are meant to be paired with a ranged weapon that we did not get to implement either, which makes for the weird feel, and the camera is my greatest pride lol. We also gathered some sounds and music, but, again, didnt have the time to implement them :P We’re probably going to make some improvements to the game in the future so your feedback, albeit a little harsh, is much appreciated! :)