V2.0.2 is out and should resolve the issue :)
Viewing post in Rpg Maker MZ Plugin: RPG Style Stats and Skills comments
Hey, there! I just had an idea for this plugin; would it be possible to add an option under "manually add buffs/debuffs" to apply to party leader? (Or to whatever actor is in slot 1?) That way the plugin can account for any member changes the player might make before a skill test! I just ran into this issue myself so I thought it was worth suggesting. :D
On another note, I'm attempting to manually set a debuff before a skill check, and I keep getting this error; "Can't find a valid Stat ID for manual buff command! Stat1." Is there anything I should be doing differently, or is this a bug?
It was a bug, deployed 2.0.3 to fix it, thanks again :D
I'll try to add the "party leader" option in the future but for what you are trying to achieve it isn't easier to use the "Other events Phase" of the Skill Check and adjust the bonus/malus based on a switch or variable? For example if Switch 5: Cursed is ON then -2 to the check
Hey, there! I've run into another issue I can't solve on my own. (I'm sorry!) I've created a skill check that, once it's run, crashes the game with the message; WD_StatsAndSkills: Invalid Switch ID number in Stat Skill Phase Validator Array! I'll show a screen shot of what my Stat Skill Phase set up looks like, I'm not sure what I could be doing wrong...
And this is what I have for the other events phase...
Okay, I've turned off all of my plugins except for WD Core and WD Stats and Skills; the new error message reads;
this.checkFormulaEvaluator is not a function. Does this help you at all?
Also, I managed to re-create the error in a blank project! I uploaded it to my Google drive for you to test out; do you have a way I could send you the link? :)