Thanks a lot for checking it out and reading my stuff! I agree with you wholeheartedly, I think this is lacking on the "game design"/"game mechanics" side of things. I haven't done that many game jams, but one thing that I've noticed is that it's pretty hard to do some playtesting and iterations (at least for me) on such a short time scale, which is a shame really. I tried a version where you had to balance the will of different stakeholders, but in the end I decided against it because it felt like I shouldnt be the one to decide which stakeholders matter xD
Card art would have been awesome but I am really bad at it and since I had a pretty hectic schedule I didn't want to find teammates if I wasn't sure I could finish the project. I'm just pretty proud to have reached the finish line XD I really wanted to do some chat integration stuff but I scrapped that for time ^^
Thanks again for trying it out and I'm excited to play yours!