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(+1)

The agdg-head enemy has the potential to be pretty fun, make it to listen to player input and camera direction for good dodging

After pressing the booster I cannot turn it off neither change the direction even a little, is it working as planned?

When changing the gravity flamethrower does not spawn particles 

For me the walk sound feels VERY annoying, more like a shuffling geezer than someone huge and metallic so I prefered to fly around to just stop hearing this

yes the particles not working with inverted gravity is absolutely baffling to me as well.

hopefully i find a better walking mech sfx eventually....