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played for a bit at : https://www.twitch.tv/videos/2344376135

started at 3:30:40 

looks like missions dont spawn if you fail a mission, leading to people being stuck. it took a bit of retries but the fun is there, you just have to work for it.

there needs to also be more details for things like the research page and mission failure states (just tell us the fail % so we can pick 'safe' contracts). despite the typos i'm interested in the story beats (like the choice popups, those are cool). bit by bit the game advances and the fun increases, just need to clean up all possible softlocks w/ missions when possible. maybe also some kind of passive research bonus so you don't get locked out of research..? or just always have research missions possible.

still fun. keep it up.

when tok release?

soon