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Really interesting and fun! This is the best use of the theme I saw yet, really being a main gameplay mechanic that's very interesting. It's fun to piece the clues together in as little moves as possible. The art looks really good, and the audio is great as well. When evil finds you, the sound effects that play along with the music stopping makes it feel impactful, and the animation afterwards retracing your steps with the sound increasing in pitch is satisfying. I just think the random aspect doesn't really work for this style of game, at least not in the way it works right now, and I think it would be more fun with handmade levels to explore with specific action count goals to beat. Though making that much content for the jam would have taken a lot of time, and it was fun to replay a few times like this, so I understand the choice of going for random generation.