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The artwork is cute and overall the concept is old but good. It has nothing to do with the gravity there though but on its own the game is solid even if too short.

(+1)

Thank you for giving it a play! I originally was going to have the sushi parts spawn via crates falling from the ceiling, and have some more dropping/bouncing animations for the sushi, thus fulfilling the gravity theme, but I overscoped a bit and didn't get to it. I wonder if there were perhaps easier ways to do what I wanted in that regard...