Hi! Thank you for such detailed feedback.
- The number of days doesn't affect anything right now. In the future, we will tie this to other game mechanics, but there will be no penalties for "too many days" - everyone should be able to play at their own pace.
- Journey mode is a big pain for us precisely because of the "difficulty curve" and progression. Therefore, we decided to replace it with a different format closer to a roguelike, which will save us from problems with the increasing power of the player between journeys. We simply do not have enough hands to develop some ambitious things, and we still need to finish the mechanics of managing the Academy.
- Tom has changed several times, because of this, probably, some of the text remained from his "old" personality, and some is already written for the "new" one. Because of this, there is a feeling of a split personality. We will try to allocate time to proofread it.
- Costumes for other characters will appear in Olivia's shop as soon as our artist finishes them. This will be in one of the next intermediate updates.