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(1 edit) (+1)

Nice game! The combat feels satisfying and I like most of the animations. The music is good.

Nitpicks:

  • The gameplay mechanics are introduced too fast, I didn't have time to get used to them before moving on to learning a new one.
  • The font needs a lot of work. The "n" looks like an "h". You need to adjust the kerning.
  • The UI takes too much space. Especially when points pop up.
  • The sprites need some work. Which sprites have outlines and which ones don't seems arbitrary. The color usage looks all over the place. A more limited color palette could help.
  • The menu transitions are at a different pixel scale than the rest of the game, it looks off.
  • I had issues with the audio muting itself.

I would have liked to play more levels. Is there only one besides the boss rush? Anyway, I hope you keep working on your project. I had fun.

(+1)

Appreciate you playing and telling me about the UI foibles. There are a bunch more levels actually, I'm guessing the save file fucked up and didn't unlock them for you after beating the mall stage, gotta look into that. 

Maybe try the mall stage again on another save slot?