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This was amazing, nice story that ends in suspenseful tragedy, the art looked clean, the audio fit the tone, and using the limitation as the game's mechanical concept for dashing rather than just having it be a theme of consistently moving all the time is very creative. The platforming felt really good too except when going through the upward section of sideways pushing gravitational geysers, as them nearly halting my up/down movement made moving up platforms tricky (ended up wall hopping along whichever side the geyser was on to get past them).

This is one of my favorites I've played this Jam, it's great!