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This is definitely one of the most creative flowjam games, and I think the simplicity keeps it fun (though it might not be as replayable I guess)

(+1)

Thanks for playing! The game as it stands is barely balanced or tuned at all and it becomes tedious. With some finess of the spawn and speed rate, it could be more challenging and fun. 

I also had some other enemies and interactions in mind but those got cut for the deadline  :D