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Concept is solid, I enjoyed exploring it at the beginning. But the balance is off -- rebirths are pretty samey, just to get a little bit of lunarity. When I started my fourth rebirth I realized how slow everything was going and that the hidden unlocks were all speed-related upgrades that would take quite a lot of playtime to get to, so I lost interest.

I'm curious about the two remaining locked tabs, but I don't think I'll get to them.

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The balance is definitely somewhat off, but it's influenced quite heavily by your strategy (One mistake some people make is getting "dubious" too much quite early on, which easily tanks lunarity gain)

It would probably be best to play this concurrently with other games though, since it is still admittedly quite slow. This was how balancing was done when I was developing the game