really interesting concept, definitely has alot off potential with more polish.
its basically 'mine sweeper' mixed with 'among us' ≽^•⩊•^≼
cant really think of suggestions atm, but what i can say is the gameplay can be a bit confusing... maybe making the gameplay a bit more intuitive would be nice to see, since i dont think the instructions or a tutorial would be enough.
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Thanks. Totally agree with your comment. I spent many hours as a kid playing 'mine sweeper', the animation of the human to robot when it is discovered is influenced by the shapeshifter from 'among us'. I didn't manage correctly the times to polish the game in many aspects. I had to take a hard decision about how to introduce the player to the gameplay, I took the easy but not very effective way to include messages with AI voice to avoid reading. I tested to make the collider area visible with the color of the detector but it felt really unappealing. In the next jam I will allocate more time to polish and make it easier for the player to know what to do.
Last jam I ended 29th due to the controls and lack of feedback to the player of what to do and when to do. Plus going to far with the theme and prerequisite. This one I tried to stick more to the theme and prerequisite but I will always try to bring some twist to the gameplay (I'm done doing platforms or battle arenas).