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Great game, I'm impressed with the amount of depth you were able to get out of a mechanic like this. A few nitpicks: it took me a minute at the start to realize that the cursor was the location of my ship instead of something else like a target position of some sort. Might also be good to make the aggro indicator a bit more obvious, I didn't notice it for a while (and for some colors like yellow it's hard to tell). Either way it was very fun

I totally forgot about the feedback I got during development that the player indicator is hard to understand, my apologies! Thankfully it didn't stop you from enjoying the game. Thanks for playing!