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SmokedSalmon

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A member registered May 26, 2021 · View creator page →

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A frightening look into a world where humans have been enslaved by sentient trucks with faces and forced to do landscaping work. 10/10

Thanks for playing, glad you liked it!

Thanks for playing! That's great to hear, it's tough to know whether the puzzles are difficult/rewarding until I actually get others to play it

Thanks for playing, ironically enough I was having trouble coming up with level ideas at the end lol. Happy with how it turned out though

Thanks for playing! Glad you liked the mechanics

Solid concept, I think with a few restrictions on teleportation (limits to the number of times you can teleport, restricted zones, etc) you can add a lot of depth.

This game changed my life

Solid game, I think the different stealth mechanics complement each other well. Thank you for adding the checkpoints, if they weren't there I might have ragequit because I got caught a lot lol. It might be best to add some area indicator on the ground telling the player the range in which the door will open/close based on you sneaking/running, since I got caught up a few times trying to get the door to open

Solid mechanic, I like how the game uses the mechanic to switch between light and dark for the challenging jumps. If you made the contrast between the dark tiles and the background a bit better it would be easier to plan out jumps and a lot harder to get caught off guard when you're in light mode

Great game, I'm impressed with the amount of depth you were able to get out of a mechanic like this. A few nitpicks: it took me a minute at the start to realize that the cursor was the location of my ship instead of something else like a target position of some sort. Might also be good to make the aggro indicator a bit more obvious, I didn't notice it for a while (and for some colors like yellow it's hard to tell). Either way it was very fun