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(+1)

I love the idea of a train roguelike!
In round 2, I would love to see a little more work put on the presentation, because I think the mechanics are good, but the UI and battle scene could be improved a bit to match

(+1)

Thank you! Yeah I mainly focused on the gameplay mechanics and had to rush the UI, player experience, art, etc. It's definitely a little rougher than I hoped :D