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A jam submission

Mean Mia: Fury RailView game page

Train-based Roguelite Autobattler
Submitted by Frib — 39 minutes, 26 seconds before the deadline
Rated by 8 people so far
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Mean Mia: Fury Rail's itch.io page

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Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
AIM

Which game engine did you use?
Unity

What are your pronouns so I know how to refer to you in the videos?
He/Him

Will you continue in GDKO if you were selected as a Wildcard?
Yes

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Comments

Submitted (1 edit) (+1)

Great concept! I thought I wouldn't be a big fan of autobattlers but something about the rooting for your train to outspeed or "outgun" the enemies was awesome. Large Railgun OP

Submitted(+1)

Something about this hit all the right spots for me. The train battles were great. This has a lot of potential.

Submitted(+1)

I really loved this. It felt badass seeing the cameras switch between the enemies and that train. Great take on a tower defence game. Hope you make it through to the next round, I feel like this game really has some potential. Good job! 

Submitted(+1)

Train games are approved

Submitted(+1)

I love the idea of a train roguelike!
In round 2, I would love to see a little more work put on the presentation, because I think the mechanics are good, but the UI and battle scene could be improved a bit to match

Developer(+1)

Thank you! Yeah I mainly focused on the gameplay mechanics and had to rush the UI, player experience, art, etc. It's definitely a little rougher than I hoped :D