Cute game! The storytelling is by far my favorite part! Is very clean and reads well.
I think the aiming could do with some work though. It feels a bit awkward to have to use both WASD and arrows in this way personally, and might have preferred if it was either tied to mouse position or just in the player's facing direction.
I also noticed that its easier to get through the game without fighting any enemies, so may be something to consider for the future.
Still loved it tho!
ElStrawFedora
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The presentation of the story is wonderful and unique!
Unfortunately I ran into a bug on the second file where my character flew off screen and couldnt come back.
I also like the momentum of the shots, but I do think the force of the blasts as it stands are a little tricky to the point that a tutorial may be in order.
Love the opening intro! Though I think it would be better without the voice to go with it. Its a bit dissonant with the tone of the cutscene and the other sounds/visuals.
As for the gameplay, I like the concept, though I think the aiming would be better not having the arc height being tied to the duration of the mouse held time. Because it makes it so that higher angle jumps are ALWAYS high power jumps, which isnt always desired and makes the mechanics hard to play naturally. I think with some tweaks though its a fun game!
Fun game! I love the mechanic of Pitandra being too enamored by doggo to seduct lol. genius
There are some technical issues, such as the aiming not perfectly matching the mouse (I know this sorta thing can be hard to properly align on browser), and holding the dog doesnt always work as expected. But still great overall!
Very fun! Love the mechanics, the flow of movement and the cutscenes! The use of the animals is all really fleshed out and works crisply
My ooonly issue is that I feel like the gravity should be a little less heavy. I think your player sinking like a rock just feels like an unnecessary burden on the smoothness of the mechanics
Oh its absolutely feasible! At least for round 2.
I have the code from when I made a multiplayer battle game 2 years back (that you can play here), and am trying to repurpose it to work for this game as we speak! I would love to play this with friends as much as everyone else ;D