Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I played a few times and accidentally figured out that you must shoot the powerups to buy them. It worked for me once I did that. That being said, with some additional bosses that have different attack patterns this could have potential.

I would have liked to see some form of health bar to know that I was doing damage to the boss. I know the color changes to represent that, but for the first 10 seconds of shooting, I felt like I was doing no damage to the boss. If you don’t want to put a health bar, then I’d at least add some type of flash animation to the boss or particle effect to the bullets so it’s clear that they are hitting the boss and not just going past.

Yeah, I didn't make shooting the power ups so obvious lol I'll make sure to fix that along with a bunch other fixes

I was planning a second boss actually! But I ran out of time cause of my poor time management skills. As for the damaging the boss, I was actually thinking about making a health bar for him, but I didn't want the UI to obscure the player or the boss, so I thought about making the boss blink too. I was all in my head about it and ultimately didn't do anything about it, but after the jam, I'll decide on something. Thanks so much for the feedback!