Thanks a ton!!
Viewing post in PixeLike II: The Roguelike Starter Pack comments
So for feedback on additional stuff, maybe just some simple recolors on some of the enemies like the slime and snake, just to add numbers. Also some simple mods to the tileset like I added the spike set to the trap door. Also a spike [down] sprite and maybe a downstairs sprite as well. Just some basic opposites. Door variety etc... Alot of this can be done with what you've already done which is great, I opened aseprite and got to work XD Also a combined version of each thing you have. All characters on a sheet, all items on a sheet, etc... I've done it for some already and I can send it over to you if you'd like. This is a really great pack and I hope to see more for it in the future. I like the simple set of enemies and just swapped the race, that's very clever and allows for tons of enemies to be made, I say just keep that up with new races and before you know it you'll have 100+. Oh and also do the character matching armor sets....that's always really cool :D
Thanks for the feedback, these are definitely some great starter points! At the moment I'm actually working on furniture funnily enough so adding some door variants, down-stairs sprites, etc actually makes a lot of sense to pack with this update!!
A large tileset version of each folder would be very interesting, I could definitely push that because I basically already have it (one massive aseprite file with all the assets and doodles and whatnot lol), just would need a bit of sorting.
I'm also in the process of animating the characters, though this is a suuper lengthy process and might end up being its own, separate asset pack lol
The font is antiquity-print by SciGho on itch. As for the tiles and character's I've done them already XD I can give em to you no biggie. Doing the collectables now. Once I've completed them all I can give them to you and you can adjust them and add any new content and then boom on the update push em out.