Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey ducky! The jump and double jump feels great and the impact screen shake adds some pretty cool juice. I found the key binding for the dash to the down arrow a little confusing, but that’s easy to change; the issue I had is that I do not know why I’d use the dash given that it’s not too long and I could probably reach most areas with the double jump instead of the dash; that’s something that may require some careful level design to create interesting puzzles. Great job overall.

lvl 2 is where the dash is more needed