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A jam submission

Rubber Ducky!View game page

Cute duck who jumps!
Submitted by aaronthegoofy — 9 days, 9 hours before the deadline
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Play Duck Game

Rubber Ducky!'s itch.io page

Results

CriteriaRankScore*Raw Score
How well implemented was the core mechanic?#403.7573.757
Did the secondary mechanic complement the core mechanic well?#473.5143.514
Overall#513.4863.486
Did the game align well with the task?#573.7573.757
Was there a sense of progression?#623.2163.216
Would you like to see this game idea developed further?#953.1893.189

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
DUCK

Which game engine did you use?
Godot

What are your pronouns so I know how to refer to you in the videos?
He/Him

Will you continue in GDKO if you were selected as a Wildcard?
Idk what that is but I like this jam so yeah probably

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted

Love the look of this game - the duck and the trail he/she leaves behind.  I'm pretty terrible at precision jumping, so I wish this started off a bit easier.  But, overall, I thought you did a good job with this platformer.

Submitted(+1)

duck

Submitted

Simple and cool! And you got duck too lol. Mechanics are smooth which is critic for platform games and liked the tail effect.

Developer

thanks!

Submitted

Simple but very fun and challenging platformer! I really like the ground sprites!!!

Developer(+1)

they are someone else’s floor sprites, but modified (ALOT) to suit my game, like I added the corners, the new colors, and the 1x1 tiles, the original 4 basic tiles was premade, thanks though!

Submitted

I like the feel of the dash.

Developer

glad you enjoy it, its very inspired by celeste!

Submitted

The third level was already too hard for me and having to restart didn't help so I had to stop there, but this game is an achievement in atmosphere and cuteness, and I think animation+ctronols are smooth.

Developer

thank you for the kind comment, ill try to fix the difficulty in my next games!

Submitted

An enjoyable platformer, love the character and the great music, and the effects when landing and when moving in the air are amazing. 

Developer

thanks dude!

Submitted

Classic precision platformer. Good job buddy.

Developer(+1)

Thanks dude, playing your game tommorrow or this afternoon !

Submitted(+1)

`The controls feel good. my only complaying is that the dash button wastes a dash doing nothing if you dont press a directional button

Developer

can’t fix that, thanks I made the controls feel similar to Celeste, so glad you like it!

Submitted

Cute game. Is there only 1 level or I am so bad that can't reach that block?

Developer

there’s 4, 5 including the tutorial.

Submitted

then it is I am being bad )

Developer

it’s a difficult game so don’t put yourself down!

Submitted

I accidentally left my comment on the actual game page lol my bad. But anyway:

First of all I would kill and die for this duck.

Asides from that my only feedback would be that the dash on the down key feels a little unintuitive, maybe use something like shift instead?

Then again, controls are massively subjective things, so I could be wrong!

Developer(+1)

he wants to win the squid game, can you join it for the duck? I’ll add shift in the input menu as well as down, but for now I can’t update, thanks for your feedback!

Submitted

Great platformer. The controls feel great and I can easily land on tiny platforms and go through tiny gaps. But I wish it had some checkpoints so I don't have to go back to the starting point every time I die. And I think the trail following the player flickers in the top left corner when you die? Not sure why. But still, very great job!

Developer

the trail node is set to follow the player but it’s not immediate so it’s more so something we just ignore in these parts, I don’t know how to make checkpoints as this is my second ever game but hopefully my next game will have shorter levels so no need for checkpoints, thanks for playing!

Submitted

Very cute little duck )

Dash was challenging for me - always plummeting me down into an abyss. Need more practice

Developer

all in the timing! thanks for playing!

Submitted

This was a really fun platformer. I like the dash mechanic and the duck character is very cute. I like the challenge of the game, but some checkpoints would have been really nice for how punishing it is with all the single tile jumps you need to get the duck into. Overall really enjoyed this tho!

Developer

yeah, the one by one is an often problem, I’ll fix it after the vote, thanks for your comment!

Submitted

Great platformer! Cool soundtrack, and the mechanics aligned with the Jam Task really well!
DUCK

Developer(+1)

i appreciate it!

Submitted

That's the duck game :) The skill curve was a bit steep. I wish there was a closer checkpoint in level three near the one block gap. I fell there quite often and had to redo the level. Otherwise nice jump and run mechanics, and I think you also implemented coyote time.

Developer

thank you, yeah it does get quite difficult 

Submitted

duck mentioned 10/10 ( coyote jump/time is so nice)

Developer

thanks!

Submitted(+1)

what the duck

Submitted

Hey ducky! The jump and double jump feels great and the impact screen shake adds some pretty cool juice. I found the key binding for the dash to the down arrow a little confusing, but that’s easy to change; the issue I had is that I do not know why I’d use the dash given that it’s not too long and I could probably reach most areas with the double jump instead of the dash; that’s something that may require some careful level design to create interesting puzzles. Great job overall.

Developer

lvl 2 is where the dash is more needed

Viewing comments 27 to 8 of 27 · Next page · Last page