Play Duck Game
Rubber Ducky!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well implemented was the core mechanic? | #40 | 3.757 | 3.757 |
Did the secondary mechanic complement the core mechanic well? | #47 | 3.514 | 3.514 |
Overall | #51 | 3.486 | 3.486 |
Did the game align well with the task? | #57 | 3.757 | 3.757 |
Was there a sense of progression? | #62 | 3.216 | 3.216 |
Would you like to see this game idea developed further? | #95 | 3.189 | 3.189 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
DUCK
Which game engine did you use?
Godot
What are your pronouns so I know how to refer to you in the videos?
He/Him
Will you continue in GDKO if you were selected as a Wildcard?
Idk what that is but I like this jam so yeah probably
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Comments
Love the look of this game - the duck and the trail he/she leaves behind. I'm pretty terrible at precision jumping, so I wish this started off a bit easier. But, overall, I thought you did a good job with this platformer.
duck
Simple and cool! And you got duck too lol. Mechanics are smooth which is critic for platform games and liked the tail effect.
thanks!
Simple but very fun and challenging platformer! I really like the ground sprites!!!
they are someone else’s floor sprites, but modified (ALOT) to suit my game, like I added the corners, the new colors, and the 1x1 tiles, the original 4 basic tiles was premade, thanks though!
I like the feel of the dash.
glad you enjoy it, its very inspired by celeste!
The third level was already too hard for me and having to restart didn't help so I had to stop there, but this game is an achievement in atmosphere and cuteness, and I think animation+ctronols are smooth.
thank you for the kind comment, ill try to fix the difficulty in my next games!
An enjoyable platformer, love the character and the great music, and the effects when landing and when moving in the air are amazing.
thanks dude!
Classic precision platformer. Good job buddy.
Thanks dude, playing your game tommorrow or this afternoon !
`The controls feel good. my only complaying is that the dash button wastes a dash doing nothing if you dont press a directional button
can’t fix that, thanks I made the controls feel similar to Celeste, so glad you like it!
Cute game. Is there only 1 level or I am so bad that can't reach that block?
there’s 4, 5 including the tutorial.
then it is I am being bad )
it’s a difficult game so don’t put yourself down!
I accidentally left my comment on the actual game page lol my bad. But anyway:
First of all I would kill and die for this duck.
Asides from that my only feedback would be that the dash on the down key feels a little unintuitive, maybe use something like shift instead?
Then again, controls are massively subjective things, so I could be wrong!
he wants to win the squid game, can you join it for the duck? I’ll add shift in the input menu as well as down, but for now I can’t update, thanks for your feedback!
Great platformer. The controls feel great and I can easily land on tiny platforms and go through tiny gaps. But I wish it had some checkpoints so I don't have to go back to the starting point every time I die. And I think the trail following the player flickers in the top left corner when you die? Not sure why. But still, very great job!
the trail node is set to follow the player but it’s not immediate so it’s more so something we just ignore in these parts, I don’t know how to make checkpoints as this is my second ever game but hopefully my next game will have shorter levels so no need for checkpoints, thanks for playing!
Very cute little duck )
Dash was challenging for me - always plummeting me down into an abyss. Need more practice
all in the timing! thanks for playing!
This was a really fun platformer. I like the dash mechanic and the duck character is very cute. I like the challenge of the game, but some checkpoints would have been really nice for how punishing it is with all the single tile jumps you need to get the duck into. Overall really enjoyed this tho!
yeah, the one by one is an often problem, I’ll fix it after the vote, thanks for your comment!
Great platformer! Cool soundtrack, and the mechanics aligned with the Jam Task really well!
DUCK
i appreciate it!
That's the duck game :) The skill curve was a bit steep. I wish there was a closer checkpoint in level three near the one block gap. I fell there quite often and had to redo the level. Otherwise nice jump and run mechanics, and I think you also implemented coyote time.
thank you, yeah it does get quite difficult
duck mentioned 10/10 ( coyote jump/time is so nice)
thanks!
what the duck
Hey ducky! The jump and double jump feels great and the impact screen shake adds some pretty cool juice. I found the key binding for the dash to the down arrow a little confusing, but that’s easy to change; the issue I had is that I do not know why I’d use the dash given that it’s not too long and I could probably reach most areas with the double jump instead of the dash; that’s something that may require some careful level design to create interesting puzzles. Great job overall.
lvl 2 is where the dash is more needed