I'm so glad that you didn't have to restart the level every time you died, pretty sure I would've given up then. But I made it til the end with 19 deaths. Had to learn the timing to be able to defend myself, but then it was quite rewarding. I really like the visual and audio design, even if I got annoyed by the death sound since I died so much. Other than that, great entry! We totally have the same way of making games when it comes to trying to polish things from the get-go. :D