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I'm so glad that you didn't have to restart the level every time you died, pretty sure I would've given up then. But I made it til the end with 19 deaths. Had to learn the timing to be able to defend myself, but then it was quite rewarding. I really like the visual and audio design, even if I got annoyed by the death sound since I died so much. Other than that, great entry! We totally have the same way of making games when it comes to trying to polish things from the get-go. :D

I was trying to make it more fun by not resetting the whole level even though it added a little more work and bug fixes. I'm glad it helps.

Yeah the polish first approach can slow things down, but it works for me.

Thanks for playing!