I love the concept, gameplay, art, sound and the insane amount of polish for a 10-day game jam. For me, the greatest strength of Orebits is that you managed to design and implement mechanically and tactically engaging gameplay in an idle game. It gave me similar vibes to when you’re grinding a streamlined old school ARPG or MMORPG.
It also has a bunch of tough choices throughout the game, so it fits the theme. Props