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(+1)

The art is amazing. I love both the color palette and style. The mechanics are interesting and I think they could make for a very cool game. The enemy AI could be tweaked a little. I found that often it would run away to the same corner where I actually wanted to go. Also, sometimes the deflection didn’t quite work. Still had fun finding the hidden switches.

Thank you for playing and for the feedback.

If you repel the geist and the geist doesn't have much room to run, I.E.: cornered, it will attack instead of being deflected.

(+1)

That makes sense; maybe some visual indicator would help. That thing would sometimes go through the walls/doors so I didn’t know it could get “cornered”.