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(+1)

The artwork is definitely the star of this entry.  It's so highly polished.  No offence, but your cover image just doesn't do it justice.  I don't know why you didn't add a bunch of screenshots (you can still do this post-submission).

The enemies were very aggressive, even in the first real level.  As soon as I had repelled it, it raced back to kill off my character.  It moves so fast and instantly kills you.  Good thing the game restarts where you last were.  Got to the end with 12 deaths.

Thanks for playing and thank you for your feedback.

Screenshots are a good idea and next time I'll spend time on the cover art.

I plan on making different kinds of haunters to help the player ramp up into the mechanics, some less aggressive ghosts to start with. For the geists, if you repel them and they don't have much room to run (<48 pixels) then they will attacked instead of being repelled because they don't like to be cornered.