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(1 edit) (+1)

Well, I loaded the game from continue, which restarted shift 3 and the list is working properly now with about 5 or 6 items appearing so I can't show you a screen shot of the list being super long, but it definitely appeared to be using more or less your whole database earlier. There was a scroll bar for the list and you had to go down three times to read it all. I hope this ends up an easy bug to fix or at worst a freak incident.

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Thanks for trying. Because of your answer i was checking as well, and indeed i see that sometimes the web build has some strange bugs i never had on my dev build.  The curse of gamejams i guess. But it explains why people say think there are to many items to read trough (because there are)

You're welcome. Glad I my comments made it stand out something was up with the list. I was just reminded you were the one who noticed my note about pressing Shift to skip dialog got cut, so glad I could reciprocate.