I’m very sorry that it made you angry, I had barely the time to make the core loop.
If that was a good game I wouldn’t have to explain the following:
- The green areas will match only after you leave them due to a bug. They require exactly the rune they demand and nothing else, not even your character on them.
- Also you need to have them all checked at the same time
- Additionally, the area of detection is too tight.
- There are 16 kind of runes, and they were supposed to be 1 kind at first, then 2, and so on until you can have all 16 of them asked.
- You were supposed to store the unused runes for later uses, as the game was supposed to give you exactly the runes it’s asking you to sort on the green slots.
- (ironically I did lost some time when doing the final tests because the right kind wouldn’t pop at the end)
- Also, the pink area needs to be cleared out to make a new rune appear - including you.
- There are various bugs that makes the game even harder (y-sorting, picking up the wrong rune, etc) too.
Again, I didn’t have the time to make lots of thing smoother (I submitted it 59s before the deadline), I really wish I did, but I had personal things coming this week.
Last jam I didn’t submit anything because it wasn’t “exactly playable” and I was told it’s a waste so I submitted what I had this time.
Thanks for having given it a try in any case !!