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working on a strange looking backrooms experience, not sure if the style of it and the entities is too odd but im having a lot of fun finding out:

Looks cool! The visuals and sound effects really complement each other. Did you use raycasting?

used raycasting for the enemy AI. it roams around but if it sees the player it will give chase.

for the look of it/colors. its mainly rendering tricks and just changing material colors.

for entities, its all particle emitters, forcefeilds and rendering tricks.

trying to get a stable playground to develop the idea further, thanks for checking it out :)

can email you a key if your interested in the pc version.

(+1)

Thanks for replying! I would love to download it but right now I can only play in-browser games. I'm following the updates. Good luck on completing : )