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I really liked the art and how the game is "smooth" as an experience. It can definitely be turned into a great full experience with more variability and a bit less linearity. But it was quite pleasant as it is. I really liked how the background visuals reflected your current activity and were fiddling in a smooth and entertaining way. Yet later, it became a bit disconnected - it would be cool to have some visuals representing the species you create.

Great submission! Especially for the first one - well done!

(+1)

Thank your for your feedback! Yes the linearity and lack of end-game is due to the time constraint we had, we were planning to spawn the species next to the base and have them move out, with a different UI to see how they were doing as a civilization later on.

That sounds fun!