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Very cool! At some point, I had enough damage + movement to one shot the other scientist on my first action every time, but that power actually felt pretty good for a jam game :D A couple of control polishes like making it easy to cancel an attack or move would be nice, but the only thing I was really missing was some sort of end (or indication that I was moving towards an end).

I had tons of fun, and that's the most important thing :)

(+1)

Thanks, I'm glad you had fun with it :D

As always with game jams, scope gets cut, and in the last day or so I was busy juggling bug fixes that I didn't have time for any conclusion.  Heck I didn't even get to put in a game over screen XD