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(+1)

Easy to grasp but quite difficult due to an extremely small margin of error. I managed to get to the third stage and have no idea how to deal with those pesky spitting flies :S

I'm kinda split on the artstyle, cause I think that most assets are fine by themselves, but they don't quite make a cohesive whole.

One small nitpick - the movement vector might not be normalized, cause the player character feels faster when moving diagonally then when moving sideways.

(+1)

Thanks for playing! You eat the flies and dodge their projectiles :)

I did all the art myself and it's not a great skill of mine, but I'm hoping to improve as time goes on. Thanks for the art feedback in particular! :D

And I think you're right on the normalization. I had it in there, then refactored the movement code, and it looks like I forgot to put that piece in >.< Oh well lol :P