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Wow, the gameplay really caught me by surprise! I wasn’t expecting something like this, and it was a positively surprising experience. I really liked the way we switch perspectives for combat and overcoming obstacles—it was very well done.

I believe additions like a combo system for defeating enemies or a chain effect with multiple consecutive destructions would take the gameplay to an even more satisfying level.

The story presentation was also great! I’ve always loved space themes, and this one was no exception—I absolutely enjoyed it.

Although the difficulty was reasonable, I feel like there could be an extra challenge when switching perspectives. Perhaps something like a shower of small meteors in space?

And since I can see you’re a fellow enthusiast of the universe’s vastness, here’s an idea for a future game (or even for this one): you could draw inspiration from the varied composition of meteors to create interesting effects upon explosion. For instance, clouds of smoke that temporarily blind enemies (causing them to miss their shots), debris flying around that could hit both the player and enemies, and even combustions on small, medium, or large scales, depending on the meteor’s size. I must admit, I used to think ideas like these were a bit illogical, but over time I’ve realized that fun often comes from embracing the craziness! So let’s just use reality as a foundation for everything.

Overall, I really enjoyed the game—it’s immersive, quick to learn, and a lot of fun. Congratulations on the project!

Thank you very much for playing and for the thoughtful and thorough feedback!
I already had a feeling we shared the same enthusiasm for space themes😊, and I’m glad you enjoyed the game.

I completely agree—embracing a bit of craziness can make games even more fun! Your ideas, like the meteor effects and combo system, are noted and definitely something to think about for a future update or even future jam games. I love hearing creative suggestions, no matter how wild they might be. In games everything is possible and certainly in this arcade like space game those ideas could be fun indeed.

Thanks again for your kind words and for taking the time to share your ideas—it means a lot! I’m glad you had fun with the game.