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Thank you so much for playing and for your feedback.

You're not the first person to make that comment, and I also experienced it myself: the map is too large, or there should be a map, or some way to be able to locate oneself. I think I'll go for dedicated tiles to mark significant paths and try to have some variety in the assets so that it won't be that easy to get lost amidst all the buildings looking the same.

Regarding the sound, everything is working as intended: it is a cue that something is going on, and if you're not in the middle of a dialog, *something* should happen right at the end...

Thanks again, it was challenging, but fun to make, and I'm glad I could be part of this adventure with all the participants; there are amazing submissions around!