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(+1)

Awesome game graphics! Felt really juicy! I think you definitely were onto something with the minesweeper concept and might have missed the opportunity to add a really cool twist on the game like uncovering artifacts while dodging the traps or even just multilayering minesweeper games to show you progressing down the cave and make it a high score chasing game, but a cool game nonetheless!

Just a few technical things too: many times I end up clicking once and getting one block revealed or end up clicking a bomb first try and every 2-3 runs I'm left with a handful of situations where I'm forced into a 50/50 (a really common one is two blocks covered surrounded by "one" tiles forcing me to guess which is which)

Just a few things I thought I'd bring to your attention (if it wasn't already found hahahaha) All in all amazing job!

(1 edit)

thanks for playing, and I really appreciate the feedback.
the suggestion about digging up artifacts is actually a neat idea, which completely slipped my mind,, think ill do a quick update and add that in.

for the technical bugs and issues: u actually start each level with one 'solved' tile... so u normally should base your decisions on that, since I'm planning on adding artifacts I might increase the tiles revealed at the start of each area based on artifacts collected. also as for minesweeper rules: only 1 tile gets revealed if its numbered, but if it has no number it reveales nearby empty tiles and numbers

a really common one is two blocks covered surrounded by "one" tiles forcing me to guess which is which

yeah not sure what you mean by this, some screenshots or clarifications might be needed... ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧