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Tomb . Bomb . Boom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of prerequisite | #2 | 3.462 | 3.462 |
Controls | #3 | 3.231 | 3.231 |
Presentation | #3 | 3.615 | 3.615 |
Overall | #8 | 3.051 | 3.051 |
Enjoyment | #12 | 2.692 | 2.692 |
Use of theme | #13 | 2.923 | 2.923 |
Concept | #21 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Talk about style, loved it
Nice game!
Nice work !
Fantastic game you reminded me of my past where I used to play minesweeper all the time but this is better.
CONGRATS!
I LOVE MINESWEPPER
10/10
Play with timer catch me kkk, normally there is no time, and the numbers of bombs its always the same. You change and the game keep great!i ll talk more in the server
Fantastic game. Not only the gameplay, all the game it's well polish, even with a small intro.
First off the title made me giggle xD I am really bad at minesweeper but that didn't stop me from clicking around for a while just to watch stuff go boom, really great job!!!
Awesome game graphics! Felt really juicy! I think you definitely were onto something with the minesweeper concept and might have missed the opportunity to add a really cool twist on the game like uncovering artifacts while dodging the traps or even just multilayering minesweeper games to show you progressing down the cave and make it a high score chasing game, but a cool game nonetheless!
Just a few technical things too: many times I end up clicking once and getting one block revealed or end up clicking a bomb first try and every 2-3 runs I'm left with a handful of situations where I'm forced into a 50/50 (a really common one is two blocks covered surrounded by "one" tiles forcing me to guess which is which)
Just a few things I thought I'd bring to your attention (if it wasn't already found hahahaha) All in all amazing job!
thanks for playing, and I really appreciate the feedback.
the suggestion about digging up artifacts is actually a neat idea, which completely slipped my mind,, think ill do a quick update and add that in.
for the technical bugs and issues: u actually start each level with one 'solved' tile... so u normally should base your decisions on that, since I'm planning on adding artifacts I might increase the tiles revealed at the start of each area based on artifacts collected. also as for minesweeper rules: only 1 tile gets revealed if its numbered, but if it has no number it reveales nearby empty tiles and numbers
yeah not sure what you mean by this, some screenshots or clarifications might be needed... ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧
cool twist on a classic Nice work !
A really well presented take on minesweeper! good job!