Nice, I like how movement is implemented and minimalistic drawn art style.
Although, I wonder, when enemies stick to our space ship, it's quite hard to get rid of them, is it by design or not?
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Thanks, glad you liked it!
for the enemies i do have a dillemma on whether i put a logic for them to avoid the spaceship hitbox occasionally so it doesn't always stick to the player or making it as it is on what the current result is
since i thought the first idea would not give that much big of a challenge to players so i just make them as it is currently