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afuwwan

105
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1
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8
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A member registered 87 days ago · View creator page →

Creator of

Recent community posts

W cutscene
love the gameplay 
great work man!

Thanks for playing!
Huh a weird bug ill try to look in to it 
since you mentioned it changing the bomb mechanic to dig and at certain ground level the batteries are covered with metal and we gotta explode them to get it sounds like a great idea 
  

Thanks glad you're having fun!

Thanks glad enjoyed it!
yeah i do need to add more content for the cat 
the Q is to make sure if you try to find batteries on one of the platformer stage and the cat fell itll teleport back and resets the finding state just for safety purpose tbh

loved it! 
i dont really have a  lot to say but you made this game very well 
great work!!

keren bang rama aku berharap suatu saat nanti aku bisa membuat gim seseru gimnya bang rama 

Thanks for playing!
yea, i do have a few more ideas wanted to add but since im bad at time management the game end up with not that much variety and content
but glad you enjoyed!

When I first opened this game, I was immediately amazed by how the developer developed the game to participate in the GDKO round 2. It crossed my mind that the creativity of this game's developer is beyond my comprehension, and I was so impressed that I wanted to support the developer by giving them 500 million dollars. This game represents the pinnacle of sacrifice among all the games in the world, and I hope this game can become the GOTY (Game of the Year) 2025.

this very creative, very beginner friendly even loved it!

this is aweseome! loved it 

Thankss!

Thankss glad you loved it,
im pretty sure as long as the spinning blades hits the ship you'll take damage. i think bcs the smaller ones doesnt really reduce the health that much, it gives the sense that its not hitting. i should've probably add an indicator when enemy damages the ship 
adding a behaviour for the enemy to avoid the ship occasionally sounds interesting aswell

Thanks for the review!

I do agree with the audio part i kinda rush it when implementing it 
was trying to make like pencil paper eraser noice but felt kinda off so i use a gdevelop sound editor and just change the sound pitch for other weapons even the death sound for the enemies
i might change the sfx in the future
Thanks for the review!

(1 edit)

Thanks for playing!
yeah i thought of making a variety of weapons to the ship the one that you cant aim with and the other one is aimable with both have its own specialty just to give people a little feeling of controlling weapons to match with the theme
glad you enjoyed it 👍

337 is quite good my first try was 100 something lol

Thanks for the review! glad you enjoy it 🙌

absolute cinema 🖐️😐🖐️

Thanks for playing my game! i do agree with your feedback
i did have a thought of adding a difficulty or wave system but tryna do it as what the result is right now trying to know if people feel its too difficult without those features added since you said so ill probably consider adding them in the future
Much appreciated 👍

(1 edit)

Thankss glad you loved it!

I really like the idea, very well thought!
after reading your description about rushing is not the key to have fun here now i understand
cause i did tryna rush through the levels but i keep getting stuck at level 2 lol

Loved it!

Thanks much appreciated!

Thanks, glad you liked it!

for the enemies i do have a dillemma on whether i put a logic for them to avoid the spaceship hitbox occasionally so it doesn't always stick to the player or making it as it is on what the current result is

since i thought the first idea would not give that much big of a challenge to players so i just make them as it is currently 

Loved it!
but im still kinda confused on the approach is it that we act as the fork (weapon) to spank the slimes and sort them out or maybe something else, would be great if you can explain it more to me
but love the approach and a cool concept
great work man
my clicks are so slow i kept blowing up when the white slime appears 😭 

what a great approach
this is a great concept and well aligned with the theme well implemented loved it!

i gave up after getting over 1 item 
giving me nightmares from climbing over it 😭
but this is actually a very good approach

a simple concept but well implemented i love this
great work man
had to stop after 7 minutes so i dont get addicted lol

dude hear me out..
flying dutchman

loved it id buy a slime buddie plushie

(1 edit)

Absolute Cinema 🖐️😐🤚

i almost did this aswell lol

Loved it!
For me the game really makes players to have a good management decision to be able to achieve the goal and combining it with the theme as weapon does really fit well (reminds me of agar.io) Very well made 👌(nice sfx)

I think another feature i'd suggest is tips through out the gameplay to help players manage their decision. Maybe like when player cant get more mass but haven't eat earth yet, a pop up will show and gives a tip to which planets to go first and so on

no im not saying this cus im bad at managing things..
pls bro help me those rockets are killing me 😭

liked it a lot i love to demolish planets 🔥

Thanks!
i did also get surprised when i first spawn them in lol

absolute cinema 🤚😮🖐️

such a simple concept but well executed 
i love this so much
looking forward to seeing this being developed further 🙌

loved this been awhile since ive played a bullet hell game
well executed nice work man!
how do you beat the boss ;-;

well made! 👏👏
loved it would love to see more content for this 
nice work man!

the explosion sound is diabolical loved it

nice sfx 👍👍

awesome concept!
would love to see this developed further
took a while for me to get the hang of the mechanics but its pretty easy to understand really
loved it! nice work man!
yo can you make this work in real life
i need to reverse time so i can prevent myself eating that one chili the other day

fun little clicking game 
loved it! nice work man
no i didnt use an auto clicker to get 1m cash
wish life is this easy...

plants
w game
loved it
i wish i can cook the veggies 
i think im just hungry rn

loved it!
very well align with the task both core and secondary really fits well
nice work man!
you know that blue ice platform yeah i kinda left the fox there and it died
my bad..