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Very fun little game. I can beat it pretty consistently now, and my only real criticism is that the difficulty curve is backwards - the early game is by far the most challenging part, as you have less information to go on, most monsters will kill you, and you only have one healing scroll (and 1 level up). Once you get through the first few moves, the game becomes pretty easy, and by the time you have 11 hearts, it's a simple case of mopping up whatever's left, with basically zero risk of dying.

btw: I kept noticing a funny sound effect, played seemingly at random, and couldn't work out what it was, so eventually I just looked through the source code, and now I know! ;) I wonder how many people have figured it out, or even noticed - probably not many...

I have also been wondering. My best theory has been a guess that could take my life down to 0 but doesn’t…but I have only noticed it in one out of every four or five games (I’m probably missing it as often as I catch it) so it’s hard to test any theory.

Please tell me what it is :D When I heard it first I thought it was random and it surprised me. Next time I heard it, I thought there must be a meaning for it, but I could never figure out what it was :D

(+1)

I'll give you a clue: The sound effect in question is named "gnome_jumping.wav".
Ever notice that the gnome is always one of the last monsters you uncover? There's a reason for that...

That explains why I associate it with empty squares! Thanks!