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(+1)

Very curious art style, reminiscent of older "3d" games.

The game could do with some kind of tutorial or onboarding, restarted 3 times to figure out what i was supposed to do, until i found that the ore processor building is the key to getting enough resources at the start.

One thing that needs fixing; putting two collectors to close to each other causes resources to get stuck between them.

Besides that; Cool music, nice art style, always love a nice tower defense game. Theme is present in lore.
Well done, had fun.

(+1)

Yeah, I noticed that thing with resources getting stuck between two Intakes, but it was way too late and I was scared to change anything in my systems in fear of breaking something else.
Thank you so much for playing!